A huge, three-headed, winged arch-demon, guardian of the four Hells. Legends say that his silver horn can summon terrible beasts to aid him in battle.
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orc, or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
Train only Fighting and Polearms for weapon skills. Choose a polearm for your starting weapon.
Train Evocations or Summonings to 16 by XL27.
Have The Horn of Geryon in your inventory.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Please indicate which conducts you qualify for when you post your morgue. Small mistakes in following conducts will usually be forgiven.
Collect all four Hell runes.
Win with the number "666" in your turn count somewhere. The numbers must be consecutive, so 106662 counts but 160665 doesn't.
By default the main display shows the time elapsed, not number of turns. Press E or % to see your current turn count.
Escaping the dungeon takes one turn, so if you're counting on the last three digits, press < at xxx665 turns.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Please indicate challenges that you qualify for. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.