A mysterious warrior princess from a far-off kingdom, on a quest to retrieve the legendary sword ‘Entarex’. Countless have been the admirers who, thinking about Maud, forgot everything else. (Maud was removed in 0.19)
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orc, or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
Don't use Short Blades or Crossbows.
Don't use any spells of level 4 or higher.
Enter Abyss:5. It doesn't matter how you get there. It is helpful to have the rune beforehand, since that makes exits from the Abyss more likely to appear.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Please indicate which conducts you qualify for when you post your morgue. Small mistakes in following conducts will usually be forgiven.
Have 9 artefact melee weapons in your inventory for the orb run, starting from when you pick up the orb, and win the game. Any melee artefact counts, including ones too large for you to use, and short blades won't disqualify you from the Weapons conduct (as long as you don't actually use them).
Once you've entered the Lair, don't leave until you have all three runes from the Lair sub-branches. It's up to you as to when you enter the Lair. Getting the 3rd Lair rune without leaving the Lair earns the star for this challenge.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Please indicate challenges that you qualify for. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.