Once the primary guardian serpent of a legendary treasure hoard, she was disgraced after thieves looted it while she slept. She now slithers about the dungeon, seeking vengeance against all would-be looters. She is an accomplished spellcaster, but no more deadly in melee combat than others of her kind.
|Felid||Venom Mage||Ru, Uskayaw, or the Wu Jian Council|
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orc, or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't do anything to lose your religion, and don't use faded altars (except for challenges when you can follow any god).
Keep your unarmed combat skill at 7.5 or less. (At 6 UC, your attack delay is 0.89 which rounds to 0.9 most of the time.) Be mindful that skill targets can skill go over this number from killing a high-XP enemy, and won't turn off if met from potions of experience (the latter fixed in trunk!).
Don't cast Sticks to Snakes or Mana Vipers; Don't use any miscellaneous evocables that create allies: box of beasts, sack of spiders, phial of floods, phantom mirror, horn of Geryon. (Wands are fine.)
Reach skill level 27 in stealth.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Please indicate which conducts you qualify for when you post your morgue. Small mistakes in following conducts will usually be forgiven.
Kill The Royal Jelly in one turn. (i.e. take it from full health to zero in one action; you can take as long as you need to set this up.) If you do this, make a note by pressing
: and then entering
!cosplay. If you hurt TRJ without killing it, you can retreat until it's back to full health. Beware of the jelly aftermath!
Stabbing is the "obvious" choice, but one-shot stabbing TRJ at full health will require might (or Serpent's Lash) if you're following the Weapons conduct, even at 27 stealth. Uskayaw's Grand Finale is another choice (but watch out for Pain Bond), and there could be other options -- Chain Lightning can do it if you have very high spell power, and you're lucky. Polymorphing TRJ might help you -- the resultant monster will probably have less HP than TRJ. Polymorphing will also cause TRJ to spit out all its jellies at once, and immolation plus a good AOE attack might do the trick, though if it doesn't be careful to make sure TRJ lives.
Don't wear amulets of reflection, and don't cast Ice Form, Hydra Form, Statue Form, Dragon Form, or Necromutation.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Please indicate challenges that you qualify for. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order. (You don't need to tell me which milestones you achieve.)