A jealous sibling of Sigmund (indeed, the youngest of nine brothers). He has none of Sigmund's skills in magic, but makes up for it with his skills in fighting and a canny head for money. He is eager to prove his superiority by killing hapless adventurers with his expensive flail and quick wit.
|Human||Fighter, Gladiator, Monk, or Delver||Nemelex Xobeh|
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orc, or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
Only train Maces & Flails, Throwing, and Fighting for weapon skills.
Don't learn or cast any magic at all.
Reach D:15 before entering Lair or Orc.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Please indicate which conducts you qualify for when you post your morgue. Small mistakes in following conducts will usually be forgiven.
Win the game, using only flails and dire flails for weapons. This prohibits you from using any ranged weapons, including nets. Fighting unarmed is allowed if you have your form changed by a potion or wand.
Spend at least $2500 at once in a shop. This can be a single item or multiple items, as long as they're all purchased at the same time and from the same shop.
If there are no shops in your game that have a combined total of $2500 worth of items, you can spread the purchase out over two shops, as long as you visit one right after the other.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Please indicate challenges that you qualify for. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.